WHY_CPP  0.1
File List
Here is a list of all documented files with brief descriptions:
[detail level 1234]
  whycpp
  include
  whycpp
 animation.h
 application_config.h
 application_listener.h
 buttons.h
 c_api.h
 color.h
 drawing.h
 font.h
 import_sprites.h
 input.h
 lifecycle.h
 log.h
 palette.h
 sound.h
 text.h
 time.h
 types.h
 whycpp.h
  src
  holders
 audio_holder.cpp
 audio_holder.h
 fonts_holder.cpp
 fonts_holder.h
 fps_holder.cpp
 fps_holder.h
 keyboard_holder.cpp
 keyboard_holder.h
 lifecycle_holder.cpp
 lifecycle_holder.h
 mouse_holder.cpp
 mouse_holder.h
 sprites_holder.cpp
 sprites_holder.h
 time_holder.cpp
 time_holder.h
 video_memory_holder.cpp
 video_memory_holder.h
  impl
 animation.cpp
 drawing.cpp
 font.cpp
 import_sprites.cpp
 input.cpp
 lifecycle.cpp
 sound.cpp
 text.cpp
 time.cpp
 whycpp.cpp
  loop
 i_inputs_handler.h
 i_loop.cpp
 i_loop.h
 i_render_handler.h
 loop_impl.cpp
 loop_impl.h
  sdl_specific
 sdl_audio.cpp
 sdl_audio_context.cpp
 sdl_audio_context.h
 sdl_context.cpp
 sdl_context.h
 sdl_deleter.cpp
 sdl_deleter.h
 sdl_inputs_handler.cpp
 sdl_inputs_handler.h
 sdl_logger.cpp
 sdl_render_context.cpp
 sdl_render_context.h
 sdl_texture.cpp
 sdl_texture.h
 sdl_timing.cpp
 application.cpp
 application.h
 audio.h
 average_window.h
 context.h
 default_font.cpp
 default_font.h
 i_object.h
 int_utils.cpp
 int_utils.h
 logger.h
 setup_context.cpp
 setup_context.h
 sprite.cpp
 sprite.h
 timing.h